added a timer for cleaner execution, goodbye resolver!

This commit is contained in:
2021-05-08 18:13:33 +02:00
parent b103140ea1
commit 55f0d2f0da
3 changed files with 268 additions and 15 deletions

View File

@@ -1,7 +1,9 @@
-- Chuchu by Makaron
-- Crates are the main thing so here we go
local Timer = require('deps.knife.timer')
local CONST_ITERATIONS_RESOLVE = 1
local CONST_ITERATIONS_RESOLVE = .01
local CONST_TIME_TO_RELOAD = .4
local Crates = {
world = nil,
@@ -22,15 +24,16 @@ function Crate.new(world, x, y)
object.attached = false
object.contact = { }
object.joint = nil
object.resolver = nil
object.collider:setPresolve(function (shape1, shape2, contact)
print(shape2:getClass())
if shape2:getClass() == 'Player' and object.attached == false then
contact:setEnabled(false)
object.contact.x, object.contact.y = contact:getPositions()
object.resolver = CONST_ITERATIONS_RESOLVE
object.attached = true
Timer.after(CONST_ITERATIONS_RESOLVE, function ()
object.joint = Crates.world:addJoint('revolute', Crates.player.collider, object.collider, object.contact.x, object.contact.y, true)
table.insert(Crates.attached, object)
end)
end
end)
@@ -49,23 +52,21 @@ function Crates:spawn(x, y)
end
function Crates:update(dt)
for key in pairs(self.list) do
if self.list[key].resolver ~= nil then
self.list[key].resolver = self.list[key].resolver - 1
if self.list[key].resolver <= 0 then
curContact = self.list[key].contact
self.world:addJoint('revolute', self.player.collider, self.list[key].collider, curContact.x, curContact.y, true)
self.list[key].resolver = nil
table.insert(self.attached, self.list[key])
end
end
end
Timer.update(dt)
end
function Crates:getAttached()
return self.attached
end
function Crates:detach(key)
self.attached[key].joint._joint:destroy()
Timer.after(CONST_TIME_TO_RELOAD, function ()
self.attached[key].attached = false
table.remove(self.attached, key)
end)
end
return setmetatable(Crates, {
__call = function(_, ...) return new(...) end
})