-- breezefield: init.lua --[[ implements Collider and World objects Collider wraps the basic functionality of shape, fixture, and body World wraps world, and provides automatic drawing simplified collisions ]]-- local bf = {} local BASE = (...) .. "." local Collider = require(BASE .. 'collider') local World = require(BASE .. 'world') function bf.newWorld(...) return bf.World:new(...) end bf.Collider = Collider bf.World = World return bf