now drawing the background and also put assets in global scope

This commit is contained in:
2021-05-09 17:23:09 +02:00
parent a15211e7c5
commit fdae384269
2 changed files with 18 additions and 1 deletions

View File

@@ -2,7 +2,6 @@
-- The main game screen of Chuchu -- The main game screen of Chuchu
Boipus = require('deps.boipushy') Boipus = require('deps.boipushy')
Physics = require('deps.physics') Physics = require('deps.physics')
assets = require('deps.cargo').init('data')
-- my own libs -- my own libs
crates = require('crate') crates = require('crate')
@@ -116,6 +115,8 @@ function Chu:update(dt)
end end
function Chu:draw() function Chu:draw()
love.graphics.setColor(255, 255, 255, 1)
love.graphics.draw(assets.sprites.level.background, self.x, self.y)
world:draw() world:draw()
if self.debug then if self.debug then

View File

@@ -3,6 +3,18 @@ DEBUG_MODE = true
-- my own libs -- my own libs
Chu = require 'game' Chu = require 'game'
assets = require('deps.cargo').init({
dir = 'data',
loaders = {
png = love.graphics.newImage
}--[[,
processors = {
['images/'] = function(image, filename)
image:setFilter('nearest', 'nearest')
end
}]]--
})
local game = nil local game = nil
function love.load() function love.load()
@@ -21,3 +33,7 @@ function love.draw()
if DEBUG_MODE then love.graphics.print('DEBUG MODE IS ENABLED', 850, 10) end if DEBUG_MODE then love.graphics.print('DEBUG MODE IS ENABLED', 850, 10) end
end end
setmetatable(_G, {
__index = require('deps.cargo').init('/')
})