added breezefield as a dep, needed to edit some stuff to make it work but it works
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24
deps/breezefield/init.lua
vendored
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24
deps/breezefield/init.lua
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-- breezefield: init.lua
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--[[
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implements Collider and World objects
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Collider wraps the basic functionality of shape, fixture, and body
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World wraps world, and provides automatic drawing simplified collisions
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]]--
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local bf = {}
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local BASE = (...) .. "."
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local Collider = require(BASE .. 'collider')
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local World = require(BASE .. 'world')
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function bf.newWorld(...)
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return bf.World:new(...)
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end
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bf.Collider = Collider
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bf.World = World
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return bf
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