From 36599695f00dfbeb5f4e41372a1bb147e71dd9a3 Mon Sep 17 00:00:00 2001 From: Vodkannelle Date: Mon, 10 May 2021 21:39:52 +0200 Subject: [PATCH] removed pre-rendered mirrored clouds sprite and mirrored it in code --- data/sprites/level/cloudsmirror.png | 3 --- game.lua | 2 +- 2 files changed, 1 insertion(+), 4 deletions(-) delete mode 100644 data/sprites/level/cloudsmirror.png diff --git a/data/sprites/level/cloudsmirror.png b/data/sprites/level/cloudsmirror.png deleted file mode 100644 index 53b0478..0000000 --- a/data/sprites/level/cloudsmirror.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:e856a4b9c07332eadf4dd0ee826c428f8d7386e08315126bd604e3dd9b72c9d7 -size 1565 diff --git a/game.lua b/game.lua index f4a6f0c..6a1e985 100644 --- a/game.lua +++ b/game.lua @@ -118,7 +118,7 @@ function Chu:draw() love.graphics.setColor(255, 255, 255, 1) love.graphics.draw(assets.sprites.level.background, self.x, self.y) love.graphics.draw(assets.sprites.level.clouds, self.x, self.y + 32) - love.graphics.draw(assets.sprites.level.cloudsmirror, self.x, self.y) + love.graphics.draw(assets.sprites.level.clouds, self.x + assets.sprites.level.clouds:getWidth(), self.y, 0, -1, 1) world:draw() if self.debug then